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Journal of Communication Inquiry
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Playing at Colonization

Interpreting Imaginary Landscapes in the Video Game Tropico

Shoshana Magnet

University of Illinois, Urbana-Champaign, IL

This article coins the term gamescape to offer a way of thinking about the implications of the way in which landscape in video games is actively constructed within a particular ideological framework. The author examines the spatial practices used to construct the gamescape in Tropico and their attendant dangers. The author concludes with a discussion of the theming of this gamescape, and the way in which the trope of tropicalization is used to stabilize Tropico as an "Othered" space.

Key Words: video game theory • landscape theory • critical race approaches to technology • postcolonialism • space

Journal of Communication Inquiry, Vol. 30, No. 2, 142-162 (2006)
DOI: 10.1177/0196859905285320


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[Abstract] [PDF]